The Scavenger Tribes

Race # 803

ONLY a version 4 race

race leader picture

race symbol picture

Race history:

Their recorded history dates back to the earliest battles of the Echo-Cluster. This huminiod-rodent tribal civilization often looked up at the sky thinking their gods looked down at them.

One day a huge triangle shaped object appeared in the sky. Doors from this object opened unlocking hundereds of smaller object, which started to spit fire from the sky. Soon white demons appeared, and rounded up all of this small tribal civilization. The white demons forced them these cretures to work in their mines, to collect valuable minerals. A selected few were taken away to what was thought to be hevean, and put to work in a huge city that floated above the sky. These so called gods, seemed to like the fact that these primitive people could put together their float ship hulls so easily.

Eventually the people of the tribes found out that the gods were engaged in some kind of war with each other. They learned that the Rebel gods were coming to wipe out this Empire of the Gods. After months the Rebel gods landed. The planet was soon devistated by war. Eventually the Rebels defeated the Empire on this small planet. The Tribes rejoyiced at the fact that the were freed by the Rebel gods.

The Rebels taught the Tribes alot about th universe, and how they weren't gods at all but people. Then the Rebels told them about the all out war being fought through out the galaxy. Over the next three decades, empire after empire took over this planet, to only be driven out by the next.This all stopped when when a Cyborg race landed on this planet and started to assimaleted the Tribes people. Enough was enough, it was time to fight back. They scavenged the land to find equipment, to fight these Cyborgnetic people. Eventually they created starship hulls out of many old broke hulls, that remianed after the many battles that had been fought.

The facts about this race:
race number 803
race name The Scavenger Tribes
government Early Tribal
min. farm climate 50
max. farm climate 85
favorite climate 65
income 50
mining 80
happyness 100
Public Relations 120
law 60
pod speed 20
PSI factor 0
leadership 90
combat colonist 8
combat crew 6
combat troop 25
combat high guard 65
colonist to crew 12
crew to troop 6
troop to high guard 3
growth rate 160
dark powers 5
light powers 15
PC factor 120
spy rating 5
Buildings:
Farms yes
Factories yes
Training Center yes
Smelter yes
Mineral Mines yes
Pod Launch Pad yes
Raid Shelter yes
Public Space Port yes
City yes
Undercity yes
Med Lab yes
Ship Repair Plant yes
Ord Plant yes
Government Center yes
Terraformer yes
Scanner yes
Anti-Fighter Gun yes
Laser Cannon yes
Ion Cannon yes
Base Shield yes
Contraband:
Illegal Books 0
VR-6x Holochips 25
Stim-Bright Pills 0
Grecken Blood Wine 0
Emotion Chips 0
Handguns 30
Illegal Music CDs 0
Kerria Crystals 90
Lerchin Spices 60
Alpha Wave Floggers 0
Vaggen War Hounds 0
PSI Geese 0