The Scavenger Tribes
Race # 803
ONLY a version 4 race
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| Race history: Their recorded history dates back to the earliest battles of the Echo-Cluster. This huminiod-rodent tribal civilization often looked up at the sky thinking their gods looked down at them. One day a huge triangle shaped object appeared in the sky. Doors from this object opened unlocking hundereds of smaller object, which started to spit fire from the sky. Soon white demons appeared, and rounded up all of this small tribal civilization. The white demons forced them these cretures to work in their mines, to collect valuable minerals. A selected few were taken away to what was thought to be hevean, and put to work in a huge city that floated above the sky. These so called gods, seemed to like the fact that these primitive people could put together their float ship hulls so easily. Eventually the people of the tribes found out that the gods were engaged in some kind of war with each other. They learned that the Rebel gods were coming to wipe out this Empire of the Gods. After months the Rebel gods landed. The planet was soon devistated by war. Eventually the Rebels defeated the Empire on this small planet. The Tribes rejoyiced at the fact that the were freed by the Rebel gods. The Rebels taught the Tribes alot about th universe, and how they weren't gods at all but people. Then the Rebels told them about the all out war being fought through out the galaxy. Over the next three decades, empire after empire took over this planet, to only be driven out by the next.This all stopped when when a Cyborg race landed on this planet and started to assimaleted the Tribes people. Enough was enough, it was time to fight back. They scavenged the land to find equipment, to fight these Cyborgnetic people. Eventually they created starship hulls out of many old broke hulls, that remianed after the many battles that had been fought. |
The facts about this race:
race number
803 race name
The Scavenger Tribes government
Early Tribal min. farm climate
50 max. farm climate
85 favorite climate
65 income
50 mining
80 happyness
100 Public Relations
120 law
60 pod speed
20 PSI factor
0 leadership
90 combat colonist
8 combat crew
6 combat troop
25 combat high guard
65 colonist to crew
12 crew to troop
6 troop to high guard
3 growth rate
160 dark powers
5 light powers
15 PC factor
120 spy rating
5
Buildings: Farms
yes Factories
yes Training Center
yes Smelter
yes Mineral Mines
yes Pod Launch Pad
yes Raid Shelter
yes Public Space Port
yes City
yes Undercity
yes Med Lab
yes Ship Repair Plant
yes Ord Plant
yes Government Center
yes Terraformer
yes Scanner
yes Anti-Fighter Gun
yes Laser Cannon
yes Ion Cannon
yes Base Shield
yes
Contraband: Illegal Books
0 VR-6x Holochips
25 Stim-Bright Pills
0 Grecken Blood Wine
0 Emotion Chips
0 Handguns
30 Illegal Music CDs
0 Kerria Crystals
90 Lerchin Spices
60 Alpha Wave Floggers
0 Vaggen War Hounds
0 PSI Geese
0