The Rebel Alliance

Race # 110

a version 3.x and version 4 race

race leader picture

race symbol picture

Race history:

Fighting the great menace of the Evil Empire, the Rebels strike at the hearts of darkness from hidden bases far away. The Rebels fight for all that is good and for the freedom of all natives.

The facts about this race:
race number 110
race name The Rebels
government Mystical Monarchy
min. farm climate 35
max. farm climate 81
favorite climate 60
income 80
mining 75
happyness 150
Public Relations 175
law 30
pod speed 50
PSI factor 125
leadership 20
combat colonist 5
combat crew 15
combat troop 35
combat high guard 405
colonist to crew 80
crew to troop 40
troop to high guard 2
growth rate 115
dark powers 0
light powers 410
PC factor 10
spy rating 20
Buildings:
Farms yes
Factories yes
Training Center yes
Smelter yes
Mineral Mines yes
Pod Launch Pad yes
Raid Shelter yes
Public Space Port yes
City yes
Undercity yes
Med Lab yes
Ship Repair Plant yes
Ord Plant yes
Government Center yes
Terraformer no
Scanner yes
Anti-Fighter Gun yes
Laser Cannon yes
Ion Cannon yes
Base Shield yes
Smuggler's Cantina yes
Contraband:
Illegal Books 20
VR-6x Holochips 10
Stim-Bright Pills 10
Grecken Blood Wine 20
Emotion Chips 180
Handguns 10
Illegal Music CDs 0
Kerria Crystals 10
Lerchin Spices 0
Alpha Wave Floggers 0
Vaggen War Hounds 0
PSI Geese 0