The Privateer Bands
Race # 105
a version 3.x and version 4 race
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| Race history: We are always looking to make the big score. We are the masters of thievery and contraband smuggling. We steal what the weak can not protect and use it against them. Our wars are won by bankrupting our enemies and depriving them of the means of waging war. |
The facts about this race:
race number
105 race name
The Privateer Bands government
Crime Syndicate min. farm climate
46 max. farm climate
53 favorite climate
50 income
40 mining
25 happyness
160 Public Relations
1 law
1 pod speed
120 PSI factor
5 leadership
10 combat colonist
35 combat crew
40 combat troop
50 combat high guard
110 colonist to crew
111 crew to troop
30 troop to high guard
40 growth rate
145 dark powers
10 light powers
0 PC factor
0 spy rating
60
Buildings: Farms
yes Factories
yes Training Center
no Smelter
no Mineral Mines
yes Pod Launch Pad
yes Raid Shelter
no Public Space Port
yes City
no Undercity
no Med Lab
no Ship Repair Plant
no Ord Plant
yes Government Center
yes Terraformer
no Scanner
no Anti-Fighter Gun
no Laser Cannon
no Ion Cannon
no Base Shield
no Pirates Cove
yes
Contraband: Illegal Books
10 VR-6x Holochips
70 Stim-Bright Pills
170 Grecken Blood Wine
140 Emotion Chips
0 Handguns
120 Illegal Music CDs
91 Kerria Crystals
0 Lerchin Spices
10 Alpha Wave Floggers
10 Vaggen War Hounds
2 PSI Geese
3