The Birdmen Republic

Race # 103

a version 3.x and version 4 race

race leader picture

race symbol picture

Race history:

It is out noble call to hold back the dark plague of hostile aliens that invade our boarders and spread crime, death, and disorder to our member worlds. Only our fleet can be the arsenal of freedom that can stop the Cyborg menace. We strike from the darkness and leave as silently as we came. Unseen and very deadly. Our enemies fear us. We are the invisible warriors.

The facts about this race:
race number 103
race name The Birdmen Republic
government Republic
min. farm climate 35
max. farm climate 85
favorite climate 61
income 120
mining 70
happyness 95
Public Relations 140
law 110
pod speed 25
PSI factor 78
leadership 55
combat colonist 22
combat crew 15
combat troop 65
combat high guard 105
colonist to crew 110
crew to troop 85
troop to high guard 120
growth rate 128
dark powers 25
light powers 80
PC factor 10
spy rating 118
Buildings:
Farms yes
Factories yes
Training Center yes
Smelter yes
Mineral Mines yes
Pod Launch Pad yes
Raid Shelter yes
Public Space Port yes
City yes
Undercity no
Med Lab yes
Ship Repair Plant yes
Ord Plant yes
Government Center yes
Terraformer no
Scanner no
Anti-Fighter Gun yes
Laser Cannon yes
Ion Cannon yes
Base Shield yes
Resort yes
Contraband:
Illegal Books 0
VR-6x Holochips 0
Stim-Bright Pills 0
Grecken Blood Wine 190
Emotion Chips 0
Handguns 0
Illegal Music CDs 0
Kerria Crystals 0
Lerchin Spices 0
Alpha Wave Floggers 0
Vaggen War Hounds 0
PSI Geese 60